All Input Tests
Test how fast you can click and measure your clicks per second instantly.
0 CPS
Average
Total clicks: 0
What is All Input Tests?
A CPS test measures how quickly you can click over a short, fixed time window. Your score is your average clicks per second (CPS) across that window — useful for benchmarking mouse or tap speed, comparing with friends, or understanding how you stack up in fast-paced games.
How to Use All Input Tests
- Choose a duration: 1s, 5s, 10s (default), 30s, or 60s.
- Pick whether the timer starts on your first click or when you press Start.
- Click the large area as fast as you can until time runs out.
- Read your CPS, total clicks, and label — your best score for that duration saves locally on this device.
How CPS is Calculated
CPS = total clicks ÷ test seconds. A 10-second test with 73 clicks is 7.3 CPS. We use your selected duration as the divisor so results stay comparable across attempts. See the methodology page for timing details and rounding.
What is a Good CPS?
Labels on this site are informal guides, not universal rules — games and hardware differ.
- 1–4 CPS — Average: comfortable casual pacing.
- 5–7 CPS — Good: solid for many genres.
- 8–10 CPS — Fast: often competitive in PvP-style scenarios.
- Above 10 CPS — Pro level: very high mechanical click rate (often technique-assisted).
Read more: what is a good CPS and CPS test for Minecraft.
Clicking Techniques
Normal clicking — Standard index-finger clicks; great baseline.
Jitter clicking — Tense arm/hand muscles to vibrate the finger against the button. High CPS possible; can be uncomfortable — use breaks. Try the jitter click test.
Butterfly clicking — Alternating two fingers on the same button. Some mice/games treat this differently. See butterfly click test.
Drag clicking — Draging a finger across a button to register multiple actuations on certain switches. Hardware-dependent. See drag click test.
Use Cases
- Gaming (e.g. Minecraft PvP) — Benchmark click speed alongside aim and game sense.
- Reaction and rhythm training — Short bursts help warm up hands.
- Friendly competition — Same duration, compare CPS fairly.
FAQ
What is CPS?
CPS is clicks per second — your average click rate across the test duration.
Is a higher CPS always better?
Not always. In real games, timing, accuracy, and positioning usually beat raw CPS.
Why is my CPS different on mobile?
Touchscreens, latency, palm rejection, and smaller targets change how inputs register compared to a mouse.
Can I improve my CPS?
Yes, with practice, ergonomics, and optional techniques — but prioritize comfort and health. See how to increase CPS.
Does this test upload my scores?
No. Best scores are stored locally in your browser only.
Which duration should I use?
10 seconds balances sprint speed and consistency. Use 1s for burst peaks, 60s for endurance-style pacing.
Do double-clicks count twice?
Each separate press on the target counts once, using pointer events for responsive registration.
Where can I read the full FAQ?
Visit the FAQ page for more answers.
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Touch-first CPS benchmark.
Right-click CPS
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Full test hub
Every tool in one list.